Safari and the Gamesalad Plugin are required to play games.
During the first 6 weeks of the spring semester, we each developed one game per week based on the following themes:
Week 1: Freedom
Week 2: Space
Week 3: Time
Week 4: Growth
Week 5: Destruction
Week 6: Hidden
For the rest of the semester we will each choose one of these prototypes to develop into a final, polished game. Join us as we finish up the semester and please let us know what you think!
Thanks,
Dan, Brendan, Sophie & Jenna
How are these games made?
The majority of these games were created with a game authoring tool called GameSalad. We chose this engine because it allows non-programmers to rapidly create games with a visual editor and logic system. We encourage other game designers to check it out at gamesalad.com !
For the rest of the semester we will each choose one of these prototypes to develop into a final, polished game. Join us as we finish up the semester and please let us know what you think!
Thanks,
Dan, Brendan, Sophie & Jenna
How are these games made?
The majority of these games were created with a game authoring tool called GameSalad. We chose this engine because it allows non-programmers to rapidly create games with a visual editor and logic system. We encourage other game designers to check it out at gamesalad.com !